Currently it's part of the QtQuick3D.Materials import, but this is intended as the built-in material library. It should be possible to use CustomMaterial (for implementing custom materials) without a seperate import.
For Gerrit Dashboard: QTBUG-86065 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
311881,6 | Update QML versioning and type registration | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |