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  1. Qt
  2. QTBUG-95714

Make lightProbe editable in CustomMaterial shader

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    • Resolution: Fixed
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    • 6.4
    • 6.2.0 Beta1
    • Quick: 3D
    • None
    • Windows

      Current CustomMaterial shader implementation doesn't provide a way to change the material lightProb reflection.
      A new shader property LIGHTPROB_COLOR with reflection fragment value can be added to fragment shader. This would make it possible to change the material reflection, assign custom/procedural textures.

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            qt.team.graphics.and.multimedia Qt Graphics Team
            alexey89 alexey89
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