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  1. Qt Design Studio
  2. QDS-10502

If parent has any transform (pos, rot, or scale), fitting cameras and lights will focus incorrect point

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Details

    • Bug
    • Resolution: Fixed
    • P2: Important
    • QDS 4.3
    • QDS 4.3
    • 3D View
    • None
    • 2
    • 4e0c1e0b8 (qds/dev)
    • QDS Oulu - 2023 Week 35/36

    Description

      To repro:

      • Add View3D to scene
      • Set "scene" node to have some random rotation & position & and scale via property view
      • Select light
      • Press 'F' to focus to the light
      • Orbit the edit camera

      --> Focus point of the edit camera is not at the light position

      Same for cameras and particle systems when parent has transform, so likely all items with Icon Gizmo. Normal models focus correctly, though fitting doesn't seem to account for parent scaling.

      Aligning cameras also bugs if they are children with another node that has transform

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        For Gerrit Dashboard: QDS-10502
        # Subject Branch Project Status CR V

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            e0348803 Miikka Heikkinen
            e0348803 Miikka Heikkinen
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            Dates

              Created:
              Updated:
              Resolved:

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