Details
Description
To repro:
- Add View3D to scene
- Set "scene" node to have some random rotation & position & and scale via property view
- Select light
- Press 'F' to focus to the light
- Orbit the edit camera
--> Focus point of the edit camera is not at the light position
Same for cameras and particle systems when parent has transform, so likely all items with Icon Gizmo. Normal models focus correctly, though fitting doesn't seem to account for parent scaling.
Aligning cameras also bugs if they are children with another node that has transform
Attachments
For Gerrit Dashboard: QDS-10502 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
501265,2 | QmlDesigner: Fix issues in 3D view when parent node has transform | qds/dev | qt-creator/qt-creator | Status: MERGED | +2 | 0 |