Details
Description
Steps to reproduce:
- Create a 3D project
- Click "Bake lights" button
- Select "Bake all" for directional light and "In use" and "Enabled" for cubeModel
- Select "Bake"
- Process log shows denoiser process failing:
Bake starting... Total models registered: 1 Geometry setup... Lightmap UV unwrap done for model QQuick3DModel in 2 ms Found 1 models for the lightmapped scene Found 1 lights enabled for baking Geometry setup done. Time taken: 44 ms Preparing lightmaps... Successfully rasterized 14994/15708 lightmap texels for model QQuick3DModel with lightmap size (154, 102) in 16 ms Lightmap preparing done Computing direct lighting... Direct light computed for model QQuick3DModel in 1 ms Direct light computation completed in 2 ms Computing indirect lighting... Total texels to compute for model QQuick3DModel: 15708 Computing indirect lighting for model QQuick3DModel with key blm_cubeModel Sample count: 256, Workgroup size: 32, Max bounces: 3, Multiplier: 1 5708 texels left Indirect lighting computed for model QQuick3DModel with key blm_cubeModel in 1178 ms Indirect light computation completed in 1178 ms Post-processing... Post-processing for model QQuick3DModel with key blm_cubeModel done in 5 Lightmap saved for model QQuick3DModel to /home/qt/UntitledProject10/content/lightmaps/qlm_blm_cubeModel.exr in 3 ms Lightmap-compatible mesh saved for model QQuick3DModel to /home/qt/UntitledProject10/content/lightmaps/qlm_blm_cubeModel.mesh in 0 ms Baking took 1250 ms Denoising baked lightmaps... Warning: Denoiser process failed with exit code '1'! Baking finished!
- Does not reproduce on our Linux Ubuntu22.04 test machine