Details
Description
- Add cube to scene
- Right click cube on navigator and select "Create Component"
- Accept the dialog
- Edit the newly created component (e.g. select on navigator and press F2)
--> New component is opened but 2D view displays invalid image and error message: "No import for Qt Quick found."
Same with materials made into separate components.
Note that when you make a cube into a component, it will still use the material from the main scene, so the cube will not actually show up in 3D or 2D views when you edit the components, because the material is not part of the component scene. 2D items that have bindings to other items behave the same way if made into components. I'm not sure if this is a bug or if it should be considered at feature.