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  1. Qt Design Studio
  2. QDS-10973

Distance field rendering looks identical to NativeRendering in the 2D View

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    • macOS, Windows

    Description

      When zooming in with the 2D view on two otherwise identical Text elements, one with QtRendering and one with NativeRendering, there do not seem to be any discernable difference in their appearances.

      Using Smooth Rendering does not seem to make any difference, the two elements are equally as pixellated as each other regardless of it.

       

      It is possible that the zoom option of the 2D view is not actually performing a QtQuickItem scaling but a bitmap scaling on the result.

      Perhaps a change to apply said scaling at render time by the wrapper rather than after the rendering. This would activate the correct distance field rendering and fix the pixelation issues

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            thohartm Thomas Hartmann
            kevin.zhang Kevin Zhang
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              Resolved:

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