Details
Description
- Create 3D project or add a View3D to an existing project
- Drag a PrincipledMaterial from components view into the cubeModel in the navigator
- Check the code view for the cubeModel
--> The material appears twice in the materials propecty of the cubeModel
Model {
id: cubeModel
source: "#Cube"
materials: [principledMaterial,principledMaterial]
eulerRotation.y: 45
eulerRotation.x: 30
}