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  1. Qt Design Studio
  2. QDS-11695

Document Best Practices For Good Looking Bloom Effect In QDS

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    Description

      What is the benefit? Why is this valuable?

      Bloom from Qt5 compatibility collection does not stand the quest of time.

      What are common use cases?

      Hi-def 3D UI

      Technical information

      There is a bloom post processing effect that looks really good with some parameter tuning. We need to have this so that once enabled, it automatically looks good.

      • Use Qt 6.5 extended Scene Env by default in View 3D (see Separation of basic 3D and advanced 3D envs)
      • Make sure default settings make illuminated object look amazing
      • Check that effect can be tuned extreme visions (exaggerated looks etc)
      • Requirement of the scene (HDR map, point to example map in DS gallery?)
      • Object that can visualize the bloom (3d object with material applied that shows the bloom, some AO maybe?)
      • Document the relevant parameters (from property editor perspective) that are used to tweak the effect.

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          For Gerrit Dashboard: QDS-11695
          # Subject Branch Project Status CR V

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              mahonkam Mats Honkamaa
              productboard Productboard
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              Dates

                Created:
                Updated:
                Resolved:

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