What is Needed
I as the user of Qt Design Studio need a way to navigate the 3D space in the 3d edit view without getting lost and knowing my orientation at all times. Navigation must be smooth and follow established industry best practices so that I can start navigating without having to relearn how 3D navigation works in Qt Design Studio
Who Needs This
All users who edit 3D scenes in Qt Design Studio
Why It's Needed
This user story will take the technical proof-of-concept level implementation of 3D view navigation and helper gizmos to level that follows UX design and is approved by UX.
3D edit view navigation is implemented in a way that is approved by UX design.