Details
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Bug
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Resolution: Unresolved
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P2: Important
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QDS 4.3.2
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None
Description
When exporting a project from QDS and building it from cmake in Creator the project fails to load some .mesh files causing many of the 3D assets to be missing.
Example of problem in new car config here https://git.qt.io/tetammin/car-configurator-2/-/tree/main/CarViewRoad?ref_type=heads (project CarViewRoad). The .mesh files relating to the car load properly, but the ones for the road do not.
This happens in a lot of the demo team projects I have tested i.e. car config as an example for Creator here https://codereview.qt-project.org/c/qt/qtdoc/+/510051 The car doesn't load but other environments elements do when doing a "fresh" export from QDS (cmake all and QRC).