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  1. Qt Design Studio
  2. QDS-1207

Implement final camera, light and selection gizmos for 3D edit view

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    Details

    • Type: User Story
    • Status: Closed
    • Priority: P2: Important
    • Resolution: Done
    • Affects Version/s: None
    • Fix Version/s: QDS 1.4
    • Component/s: 3D Editor
    • Labels:
      None
    • Story Points:
      4
    • Sprint:
      QDS - Sprint 6

      Description

      What is Needed
      I as the user of Qt Design Studio need a way to clearly observe current camera bounding volumes, light volumes and selections in the 3D edit view. Visualizations need to follow established industry best practices so that I can understand and edit the visualizations without having to relearn how 3D navigation works in Qt Design Studio.

      Who Needs This
      All users who view and edit 3D scenes in Qt Design Studio

      Why It's Needed
      This user story will take the technical proof-of-concept level implementation of camera, view and selection gizmos to level that follows UX design and is approved by UX.

      Acceptance Criteria
      Camera, light and selection gizmos are implemented in a way that is approved by UX design.

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          Activity

            People

            Assignee:
            pakerane Pasi Keränen
            Reporter:
            pakerane Pasi Keränen
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              Dates

              Created:
              Updated:
              Resolved:

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