Details
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Epic
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Resolution: Done
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P2: Important
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None
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None
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None
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QDS Effects
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QDS 2D - 38 /39, QDS 2D - 40/41
Description
We have to redesign how effects work in QDS
Effects as different items to not work very well.
We should consider using Item: layer.effect instead.
Issues
- Stacking of effects is not directly possible and requires stacking items
- The effects are a component and properties cannot be exposed as alias properties
- How will effects with two source items work (e.g. Blend/OpacityMask)?
Most likely effects that 'combine/blend' two items like Blend and OpacityMask will continue to inherit Item and therefore be a separate Item. As a result, the setup of such an effect will stay more complicated than in other tools.
Ideally, blend effects would be part of Item, the scenegraph. Any item could be blended against the background or use the background as an opacity mask.
This would mean no extra items/setup is required to blend/mask an item and the usability would be similar to other tools.
Is this feasible for Qt 6?
Attachments
Issue Links
- is required for
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QDS-2589 UX findings, set 2
- Reported
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QDS-1507 Research feasibility of exporting effects from Photoshop
- Open
- relates to
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QTBUG-81382 Consider supporting blending directly in the scene-graph
- Open
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QDS-1504 Effects in QDS are not intuitive to use
- Closed
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QDS-1506 Users want to export effects from Photoshop
- Closed