Details
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Task
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Resolution: Fixed
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P2: Important
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QDS 4.8
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4
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489d18385 (qds/dev)
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QDS Oulu - 2025 Week 21/22
Description
Ancestor scaling will also affect final position, so that should be accounted for as well.
If there is animation on ancestors or reparented node this likely makes adjusting the transform nonsensical, unless all the keyframes of the animation are adjusted. We may have to skip transform adjustment in these cases.
This behavior should be possible to opt out of somehow?
Some discussion on old suggestion about this: QDS-2267