Details
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Bug
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Resolution: Unresolved
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Not Evaluated
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None
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QDS 4.7.1
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None
Description
Certain FBX models cause compatibility with models having skeletal scaling.
Qt does not recongnize materials and structures of such models, this results in abnormal color display. In addition to this, lighting and transparenscy effects require manual adjustment.
With Blender or Unity, such FBX models open correctly.
inho can you check if this needs (support for skeletal scaling) something from Quick3D library too.