Details
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User Story
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Resolution: Unresolved
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Not Evaluated
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Description
Currently QSB is binary only. If the source codes are not available separately there is no way to change shaders. Solution is always use shader sourcecode (even for materials) in full source environment.
There is also demand to be able to use text shaders (similar to Qt5 ShaderEffect) in development build but QSB in the production build.