Uploaded image for project: 'Qt Design Studio'
  1. Qt Design Studio
  2. QDS-15573

Scaling of objects should be according to units

XMLWordPrintable

    • Icon: Task Task
    • Resolution: Unresolved
    • Icon: Not Evaluated Not Evaluated
    • None
    • None
    • 3D View
    • None

      When scaling or moving objects, the unit should be the ones used in the scene.

      Use-case: you have grid of 1m each, your object is 2m x 1m. You move the object 8m. It should be posititoned exactly at 8.00 meters. Currently user must do a lot of trial and error.

       

        No reviews matched the request. Check your Options in the drop-down menu of this sections header.

            mabadri Mahmoud Badri
            javihria Jarko Vihriälä
            Votes:
            0 Vote for this issue
            Watchers:
            1 Start watching this issue

              Created:
              Updated:

                There are no open Gerrit changes