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Bug
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Resolution: Fixed
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P2: Important
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QDS 1.5.0
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None
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QDS - 2D Week 22/25
Some properties of Quick3D effects required 3 or even 4 digit accuracy for meaningful adjustment. The most prominent example of this is amount property of Emboss effect, where the accepted value range is [0, 0.01].
Currently the property editor (or the property backend) doesn't consistently allow changing property value to one with 3 or more decimal digits, even when 3 or 4 digits have been defined for the SpinBox control.
E.g., adjusting Emboss amount: 0.01 -> 0.005 is allowed and goes through, but 0.005 -> 0.007 does not go through. It seems that any change where two most significant digits of the decimal part do not change, the change is just ignored.
For Gerrit Dashboard: QDS-2190 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
305862,3 | QmlDesigner: Increase precision for float properties | master | qt-creator/qt-creator | Status: MERGED | +2 | 0 |
305863,2 | QmlDesigner: Simply use qFuzzyCompare | master | qt-creator/qt-creator | Status: MERGED | +2 | 0 |