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  1. Qt Design Studio
  2. QDS-4170

3D Particle System Tooling

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    Description

      Concept document

      https://intranet.qt.io/pages/viewpage.action?pageId=95488617#UXconcepts-3DParticles

      3D Particle System Features

      Add Particle system

      • Pre-defined mandatory properties: Do not show non-editable ones
      • Default material for Particles - Default emitter type
      • Drag particle system onto scene, Navigator or a mesh
      • Combine several primary effects to form more complicated effects

      Edit Particle System

      • Edit properties from Property panel, use visual manipulation gizmos, from toolbar and/or context menu
      • Set of properties where to choose from
      • Properties are grouped by default for removing
        clutter- except the Generic ones for better findability
      • Groups with values in use are indicated with color
      • Visual thumbnails for editing textures
      • Change emitter shape ( cube, sphere...custom mesh) and type (Billoard, mesh, texture..)
      • Templates (gravity, air, radial, uniform etc)
      • Easily use custom mesh as emitter by picking it
      • Physics
      • Exporting and importing particle systems
      • Save custom effects with your own attribute values
        and sampler data (mesh,texture...) - Particle system prefabs
      • Timeline animation for properties (scale, light intencity etc properties)
      • Icons to show particle systems and force fields on scene, if they are hidden

      Preview

      • Real time particle effects should be playing in editor but emitting should be also paused.
      • Play controls to preview, play/pause and adjust selected particle effect values in 3D view.
      • Emitter list to select which particle systems are played/ shown/ enabled
      • Change order of the emitters (- setting off-set/ random start)

      Particle system Factory content (Library)

      • Preset Particle Systems ( Rain etc)
      • Particle System assets used in examples and tutorials (Learn by samples)

      Possible Feature Candidates

      • Progress bar for loading bigger particlle systems?
      • Look at
      • Link to mesh
      • Pick tool - Eyedropper for picking a mesh which one to use as an emitter, pick material, pick styles etc
      • Instance geometry to particles
      • Particles for global illumination HDR effects
      • Texture emitter?
      • Create Sprite Animations (Particles from tecture sprites)
      • Alignment & Facing (Align modes: vertical, horizontal, face cam) Define emitter Shape
      • Position, Volume & Speed

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            kileppal Kimmo Leppälä
            kileppal Kimmo Leppälä
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            Dates

              Created:
              Updated:
              Resolved:

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