Details
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User Story
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Resolution: Done
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Not Evaluated
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QDS 2.2.0
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None
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3e9b44308c52e52b890fa868ed77e0a2cb30103c
Description
This user story collects topics related to adding ParticleSystem to 3D editor.
- When a PS is added, it starts to emit immediately. All mandatory properties are pre-defined. Non-editable properties are hidden.
- Added PS uses default settings ( emitter type, shape, speed, blend mode, material etc)
- User is able to use shape modifiers for controlling the position, rotation, effect size etc
Attachments
1.
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Drag&Drop support for Particle System QML Item from Component library to 3D Editor | Reported | Unassigned | |
2.
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Drag&Drop ParticleSystem QML Item onto mesh | Reported | Unassigned | |
3.
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Drag Particle System QML Item to Navigator | Reported | Unassigned |