Details
Description
When importing a fbx file and moving the model it will get stuck in a flipped state in the middle of the scene. You can still select the bounding box and move it around but the model stay put. This could be related to animation since simple non-animated fbx models do not have this problem.
Attachments
For Gerrit Dashboard: QDS-5004 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
369358,3 | Make skeletons react to transform changes | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |
370621,2 | Make skeletons react to transform changes | 6.2 | qt/qtquick3d | Status: MERGED | +2 | 0 |