Details
-
Bug
-
Resolution: Unresolved
-
P3: Somewhat important
-
QDS 2.2.1
-
None
Description
When selecting a spriteParticle in the navigator, you can set the Color Variation for the particle in the Properties window.
Changing the following values has the following effect:
- X - changes C color channel
- Y - changes M color channel
- Z - changes Y color channel
- W - changes the Alpha channel
I think these should change the RGBA channel and it needs to be clear in the UI.