Details
Description
Adding a component defined in a separate qml file to the scene doesn't properly update _pickTarget property of any models generated by Repeater3D inside the component. E.g. qml file has content:
import QtQuick import QtQuick3D import Q65 Node { id: componentRoot Repeater3D { id: repeater3D model: 5 Model { id: cone x: index * 105 y: 0 source: "#Cone" z: 0 eulerRotation.x: index * 15 materials: coneMaterial DefaultMaterial { id: coneMaterial diffuseColor: "#4aee45" } } } }
Adding this component into the scene in View3D and clicking on any of the generated cones briefly selects the individual cone rather than the component node it should.