Details
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Bug
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Resolution: Fixed
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P2: Important
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QDS 4.1
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None
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2
Description
Steps to reproduce:
- Create a 3D project with wizard, Qt6.5 target
- Add another cube to scene
- Drag and drop Baked Lightmap from Components to cubeModel in Navigator
- Choose bakedLightmap in Navigator
- In Properties view, set Baked lightmap enabled to true and add some key
- -> 3D view freezes. if not, should freeze after clicking reset view button
- I was able to reproduce this with e.g cube + cube and sphere + sphere in scene, but not with e.g. cube + sphere
Attachments
Issue Links
- relates to
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QDS-11653 check newest Qt 6.6.x if we are able to update
- Closed
- resulted in
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QTBUG-113164 Crash when you have two models with same mesh in the scene, one with BakedLightmap and one without
- Closed