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  1. Qt Safe Renderer
  2. QSR-1514

The opacity transition should be sprite animation if fillColor is set

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • Icon: P3: Somewhat important P3: Somewhat important
    • Future QSR version
    • QSR 2.0
    • Tooling
    • None
    • 1

      The opacity changes the global alpha value which does not work with the monitor.
      The opacity should be calculated against the fillColor and the animation data must be a series of bitmap instead of alpha values.

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            teemu.holappa Teemu Holappa
            teemu.holappa Teemu Holappa
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