Details
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Suggestion
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Resolution: Unresolved
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Not Evaluated
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None
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Qt 3D Studio 1.1 Alpha
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None
Description
If I for example:
- Scale or rotate an object using mouse drag and drag the mouse to either side
- In perspective view orbit with Alt+left mouse drag
I can only drag until the mouse cursor reaches the edge of the screen.
This makes it impossible to for example orbit 360 degrees in perspective view without re-positioning the mouse several times.
Attachments
Issue Links
- depends on
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QTBUG-92264 WasdController should provide a way to keep rotating the camera regardless of hitting screen edges
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- Closed
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