3DS1 behavior scripts seem to get the QtQuick import automatically. In the new runtime we require import QtQuick 2.0 otherwise certain things (Qt.vector3d, Qt.matrix and such) just won't work. This is strange.

        For Gerrit Dashboard: QT3DS-1400
        # Subject Branch Project Status CR V

            lagocs Laszlo Agocs
            lagocs Laszlo Agocs
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