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  1. Qt 3D Studio
  2. QT3DS-1625

Make face culling configurable per material

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      As a material artist I need in the editor an option to select different backwards facing 3D surfaces removal for a material (so called face culling).

      Usual options for face culling are:

      • None, all 3D surfaces are drawn regardless of their facing direction from the camera.
      • Back facing (usually the default option), 3D surfaces facing away from the camera are not drawn.
      • Front facing, 3D surfaces facing towards the camera are not drawn.

      As an example glass objects don't look right without the culling options.

        For Gerrit Dashboard: QT3DS-1625
        # Subject Branch Project Status CR V

            anmaatta Antti Määttä
            pakerane Pasi Keränen
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