Uploaded image for project: 'Qt 3D Studio'
  1. Qt 3D Studio
  2. QT3DS-1625 Make face culling configurable per material
  3. QT3DS-1627

Enable per material face culling option in OpenGL Runtime

    XMLWordPrintable

Details

    • 7a49e1bdc590f0d3f397dd04355fd165bbd1cb86, 06163410bfee65e61c0ed17cb261d3e8059ed74d

    Description

      For preview in the 3D edit view the face culling options should be implemented also in runtime 1.x.

      Usual options for face culling are:

      • None, all 3D surfaces are drawn regardless of their facing direction from the camera.
      • Back facing (usually the default option), 3D surfaces facing away from the camera are not drawn.
      • Front facing, 3D surfaces facing towards the camera are not drawn.

      Attachments

        For Gerrit Dashboard: QT3DS-1627
        # Subject Branch Project Status CR V

        Activity

          People

            anmaatta Antti Määttä
            pakerane Pasi Keränen
            Votes:
            0 Vote for this issue
            Watchers:
            2 Start watching this issue

            Dates

              Created:
              Updated:
              Resolved:

              Gerrit Reviews

                There are no open Gerrit changes