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  1. Qt 3D Studio
  2. QT3DS-1699

Custom material documentation does not cover available uniforms

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • Icon: P2: Important P2: Important
    • None
    • Qt 3D Studio 1.1
    • Documentation

      A lot of data that might be used in the shader code for the custom material is not covered in the documentation, such as "uniform vec3 eyePosition". In order to effectively use this common definition and those alike it, I would have to search through the source code. Expected to see more detailed documentation covering all the available definitions. 

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            Unassigned Unassigned
            ilia-glushchenko Ilya Gluschenko
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