Details
-
Bug
-
Resolution: Done
-
P2: Important
-
Qt 3D Studio 2.0 RC1
-
None
-
189cd39bd524d880b3fcfd7e9513cbe7bfe5e3d3, 00ff23e48760833a82255d310f4a1feb7cc2bf94
Description
Directional lights don't use the FOV anymore. Point lights should have a shadow camera with a 90 degree FOV towards every direction to cover everything. No configurability is needed, so the controls must be removed.
Attachments
Issue Links
- relates to
-
QT3DS-1840 Shadows do not work on objects with custom materials on some HW
- Closed
- resulted from
-
QT3DS-578 Shadow Field of View of other than 90 produces erroneus shadows
- Closed