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  1. Qt 3D Studio
  2. QT3DS-431 Asset conditioning in Runtime 2
  3. QT3DS-1960

DDS loader broken when it comes to mipmaps

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    • Icon: Technical task Technical task
    • Resolution: Won't Do
    • Icon: P2: Important P2: Important
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    • Runtime 2.x
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          // mip levels
          // ### this is broken, mip levels > 0 will be ignored, see Q3DSImageManager::load()
          // should be refactored to return multiple QTextureImageDataPtrs, one per mip level.
          imageData->setMipLevels(mipLevelCount);
      
      

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            lagocs Laszlo Agocs
            lagocs Laszlo Agocs
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