Details
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Bug
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Resolution: Fixed
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P1: Critical
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Qt 3D Studio 2.2 BETA1
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None
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e7f87e6877fbde5725d8acef136a214c43f4af38
Description
updatePivotAndPosition method doesn't take the global transformations into account, so it will not work in most cases. Fix the logic accordingly.
Attachments
Issue Links
- depends on
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QT3DS-174 Keep world transform fixed when reparenting objects in Qt 3D Studio
- Closed
- is required for
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QT3DS-2534 Adding object into component creates keyframe
- Closed