Details
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User Story
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Resolution: Unresolved
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P2: Important
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None
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Open Source Release
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None
Description
As a user I want to avoid browsing through large project hierarchy whenever I want to add or select items in the UI. For efficient workflow I need to see only the items that are compatible with the context I'm in (e.g. selecting a texture should show only images or subpresentations) and all these need to be shown visually as that helps in identifying the correct resource.
Today when adding/selecting any items in the editor (e.g. texture) the editor opens the WHOLE project panel, it should open only the list of compatible items (in this case: list of textures in the project).
Attachments
Issue Links
- relates to
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QT3DS-1198 Easy way to see where referenced material is used
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- Closed
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