Uploaded image for project: 'Qt 3D Studio'
  1. Qt 3D Studio
  2. QT3DS-2526

Behavior of fresnell in material properties is not as expected

    XMLWordPrintable

Details

    • macOS, Windows

    Description

      Expected behavior of adjusting the fresnell power is that the faces towards the camera should become darker and faces at an angle from camera should remain coloured with the diffuse color. This is not what happens as if the opacity is set to 100, the fresnell power and index of refraction have no effect on rendering. Only when the opacity is dropped to really low (around 16) you start to see the fresnell effect in the rendering.

      There should be no dependency between fresnell power & index of refraction and opacity.

      Attachments

        Issue Links

          No reviews matched the request. Check your Options in the drop-down menu of this sections header.

          Activity

            People

              anmaatta Antti Määttä
              pakerane Pasi Keränen
              Votes:
              0 Vote for this issue
              Watchers:
              1 Start watching this issue

              Dates

                Created:
                Updated:
                Resolved:

                Gerrit Reviews

                  There are no open Gerrit changes