Details
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Bug
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Resolution: Won't Do
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P2: Important
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None
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Qt 3D Studio 2.1
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None
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NUC i7
Description
When running the project on the target (locally, not remotely) it looks that there is something wrong with lighting.
1) Load model
2) Set hull as porcelain
3) Set doors reference material to the #2 mesh
4) Add one or more point lights
5) Run project on the viewer on Pelux Linux
6) Doors and hull do not have proper reflections and color
Local editor hash: c8ee7bfa5a (Windows 10)
Target viewer hash: c8ee7bfa5a8d28ad5e9a80995c31e712ecfe64e0 (NUC7i7BNB Linux Pelux)
Log: something_wrong_with_light_log.txt
Project: https://sfa.luxoft.com/f/ee1dd5291b3845ad88ef/?dl=1
Local viewer:
Target viewer: