1. Have a project with a basic object
2. Add asset Bloom.effect from the asset bank
3. Add the effect Bloom to timeline palette under Layer
4. Choose the Bloom effect from timeline and modify DepthSampler
-> Crash occurs every time these steps are executed. The crash report from MacOS is attached.
|For Gerrit Dashboard: QT3DS-2748|
|246792,2||Fix crash when no texture selected for a texture sampler||2.2||qt3dstudio/qt3dstudio||Status: MERGED||+2||0|