Details
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Technical task
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Resolution: Won't Do
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Not Evaluated
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None
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None
Attachments
Issue Links
- depends on
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QT3DS-3104 wip/runtime2: Setting any scale axis to 0 crashes editor
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- Closed
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QT3DS-3000 wip/runtime2: Widget dragging should work like in runtime1 editor
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- Closed
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QT3DS-3010 wip/runtime2: Local/Global manipulator toggle doesn't do anything
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- Closed
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QT3DS-3012 wip/runtime2: Scale widget "arrows" should not scale when dragged, only the arrow shaft should get longer
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- Closed
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QT3DS-3025 wip/runtime2: Drag widgets need to scale according to screen pixel ratio
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- Closed
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QT3DS-3036 wip/runtime2: Drag widgets need to react to manipulator tool handles settings
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- Closed
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QT3DS-3037 wip/runtime2: Widget picking is difficult
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- Closed
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QT3DS-3040 wip/runtime2: Rotation widget should show the current rotation angle on the widget like with runtime1
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- Closed
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QT3DS-3095 wip/runtime2: Drag widget scaling goes haywire if layer height/width is defined in pixels instead of percent
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- Closed
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QT3DS-3112 wip/runtime2: Widget dragging doesn't work right with right-handed models
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- Closed
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QT3DS-3113 wip/runtime2: Lights and cameras should never get selected over drag widget when two are overlapping
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- Closed
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QT3DS-3041 wip/runtime2: Make "trackball" rotation consistent over all cameras
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- Closed
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QT3DS-3075 wip/runtime2: Sometimes inspector shows -0.000 when manipulating object by dragging
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- Closed
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- replaces
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QT3DS-2069 Port widgets
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- Closed
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