Details
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Bug
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Resolution: Won't Do
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Not Evaluated
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None
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Qt 3D Studio 2.3 BETA1
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None
Description
Studio runtime 2 renders the attached simplified example wrong. Rectangle should always be rendered on top of Cylinder and there shouldn't be anything flickering. Attached example presentation and video.
Notes:
- This happens with both dragon and non-dragon, so not dragon-specific.
- Changing Cylinder opacity to 1 fixes the issue, so issue appears only with semi-transparency.
- As seen, rotation of the Rectangle and rotation of the Cylinder affect the rendering order, wrong order happens when some thresholds are reached.