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  1. Qt 3D Studio
  2. QT3DS-2988

wip/runtime2: If layer's camera has rotation along all axes, picking isn't accurate

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    Details

    • Type: Bug
    • Status: Closed
    • Priority: P1: Critical
    • Resolution: Fixed
    • Affects Version/s: Qt 3D Studio 2.3 BETA1
    • Fix Version/s: Qt 3D Studio 2.3
    • Component/s: Editor Application
    • Labels:
      None
    • Commits:
      22038fc6cbaef5ed0f400d6d77e1391ea352bb49

      Description

      wip/runtime2:

      If layer's camera has x,y, and z-rotation, picking isn't accurate.

      To repro, add some objects to a layer and modify layer's camera so that it has x rotation of 45, y rotation of 45, and z rotation of 90. Clicking on the objects on the scene view doesn't select them anymore accurately, especially if the object is towards the edge of the scene.

      Widget arrows in particular are practically impossible to pick.

      The actual issue is likely in the runtime2 rather than the editor.

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              Assignee:
              e0348803 Miikka Heikkinen
              Reporter:
              e0348803 Miikka Heikkinen
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                Dates

                Created:
                Updated:
                Resolved:

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