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      As there is strong need for some API for this in 2.4 timeframe, it was agreed to add a getAttribute type solution (that doesn't require editor & file format changes) as PRIVATE API in C++ and as UNDOCUMENTED PRIVATE API in QML for those who urgently need to have something. This private API may use the elementPath + attributeName approach, but will be asynchronous due to nature of OpenGL Runtime implementation.

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              pakerane Pasi Keränen
              pakerane Pasi Keränen
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