Details
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Technical task
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Resolution: Won't Do
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P2: Important
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None
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None
Description
How to marry Qt 3D jobs and GL renderer profiling data with the data from our SceneManager and co.?
Right now Qt 3D has a build time option to enable generating trace files. This is bad on multiple levels (no runtime opt-in, writes a file, no API to stream data, etc.)
Attachments
Issue Links
- is required for
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QT3DS-1466 GL perf counters (on desktop at least)
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- Closed
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