Details
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Bug
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Resolution: Done
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P2: Important
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Qt 3D Studio 2.4 BETA1, Qt 3D Studio 2.3
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None
Description
Distance field fonts rendered far from camera are always of better quality than fonts rendered close to the camera. Changing the fonts size and scale does not help.
This makes it hard to position text in 3D space.
Attachments
Issue Links
- is required for
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QT3DS-3181 Regressions in distance field renderer
- Closed
For Gerrit Dashboard: QT3DS-3343 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
260559,2 | Fix projection of distance field text and shader compliance | master | qt3dstudio/qt3d-runtime | Status: MERGED | +2 | 0 |
260592,3 | Implement fixes to the distance field renderer | master | qt3dstudio/qt3dstudio | Status: MERGED | +2 | 0 |
260896,4 | Improve antialiasing on distance field text | master | qt3dstudio/qt3d-runtime | Status: MERGED | -2 | 0 |
262244,4 | Copy distance field shader changes to OpenGL runtime | master | qt3dstudio/qt3dstudio | Status: MERGED | +2 | 0 |