Details
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Bug
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Resolution: Unresolved
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P3: Somewhat important
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None
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Qt 3D Studio 2.4 BETA1
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None
Description
At the moment scene view needs to have it's depth pre-pass disabled in the layers with custom materials with vertex shaders to avoid artifacts. Other views still do this pre-pass so same artifacts remain in there. Robust solution would be to support custom vertex shaders in the depth pre-pass. Quick solution is to disable the pre-pass in all views.