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  1. Qt 3D Studio
  2. QT3DS-3348

Views other than Scene Camera View show artifacts with custom vertex shaders

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Details

    • Bug
    • Resolution: Unresolved
    • P3: Somewhat important
    • None
    • Qt 3D Studio 2.4 BETA1
    • Editor Application
    • None

    Description

      At the moment scene view needs to have it's depth pre-pass disabled in the layers with custom materials with vertex shaders to avoid artifacts. Other views still do this pre-pass so same artifacts remain in there. Robust solution would be to support custom vertex shaders in the depth pre-pass. Quick solution is to disable the pre-pass in all views.

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            Unassigned Unassigned
            tuliniemi Jere Tuliniemi
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            Dates

              Created:
              Updated:

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