Details
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Bug
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Resolution: Fixed
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P2: Important
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Qt 3D Studio 2.4 BETA1
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6478ebedb1dd28d48dd73cbb9f8b99d2a83f02c7
Description
OpenGL Runtime's SurfaceViewer implementation has a problem in that it assumes default FBO on all platforms is always 0 (at least iOS/tvOS/watchOS will be impacted by this, maybe some others as well). This was fixed in Runtime 2 and should be fixed in OpenGL Runtime as well.
Attachments
Issue Links
- resulted from
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QT3DS-3278 OpenGL based runtime development for Qt 3D Studio 2.4
- Closed