Details

    • Technical task
    • Resolution: Fixed
    • P2: Important
    • None
    • OpenGL Runtime
    • None
    • macOS

    Description

      Implement OpenGL version discovery for macOS in a way that avoids creating QOpenGLContext (as that requires QApplication or QGuiApplication to be created first, which leads to issues with shared contexts). Add the implementation in to foundation/macos and replace defaultformat.cpp implementation in studio3d.pro with the proper implementation for macOS.

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            Unassigned Unassigned
            pakerane Pasi Keränen
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