Details
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Technical task
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Resolution: Done
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Not Evaluated
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None
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Description
Currently tool will filter out Nurbs objs because 3D Studio won't handle them.
During testing we encountered nurbs that came with fbx file appear properly in 3D Studio.
Need to investigate does Maya do some kind of conversion automatically from Nurbs to Polygons during Fbx export and could this be implemented into the tool.
First case is done by Qt export tool and rest are exported by Mayas export tool.