Details
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Bug
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Resolution: Fixed
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P1: Critical
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Qt 3D Studio 2.4
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None
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0e7b4632055dd072684817b941b68e583f103279
Description
Declaring a
in vec4 attr_color;
instead of a
in vec3 attr_color;
crashes the editor when reopening the project a second time. The mesh also needs to have the attribute in use.
Attachments
For Gerrit Dashboard: QT3DS-3828 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
274527,2 | Fix crash when using wrong vertex layout in custom shaders | 2.5 | qt3dstudio/ogl-runtime | Status: MERGED | +2 | 0 |