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      When importing a group object(In this case a car) from Maya the groups pivot point should be in the middle of the object.

      In the test import the pivot point seems to move to second from top objects pivot point in the hierarchy. This can ruin the done animations.

      If same fbx file is imported in Maya the pivot point is in its correct position.

      Attached pictures to explain the situation

       

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            Unassigned Unassigned
            tero.pelkonen Tero Pelkonen
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