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  1. Qt 3D Studio
  2. QT3DS-3969

IBL reflects on non-reflective materials

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Details

    • Bug
    • Resolution: Cannot Reproduce
    • P2: Important
    • None
    • Qt 3D Studio 2.5 BETA1
    • Editor Application
    • None
    • Windows

    Description

      Issue only in editor, in OpenGL Runtime it works correctly.

      Even if Specular Amount is set to 0 for the material, IBL will reflect on it.

       

       

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            Unassigned Unassigned
            mahonkam Mats Honkamaa
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            Dates

              Created:
              Updated:
              Resolved:

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