Details
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Task
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Resolution: Done
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P3: Somewhat important
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083e4516a60252d842fb264ac995ca9b92cc71ba
Description
Due to Editor - runtime renderer separation, there is no synchronisation between editor panel updates and renderer-side shader compilation. Occasionally this means that Editor shows outdated shader compilation error status, as Editor panels are updated before shader compilation has been triggered (or finished).
We can either implement signaling from runtime to Editor to indicate shader compilation completeness, or simply implement a deferred shader error update in Project and Inspector panels.
Latter option is probably preferrable, as implementing a feedback signaling channel just for displaying shader errors is bit excessive.
Attachments
Issue Links
- is duplicated by
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QT3DS-4065 Compilation output for the custom shaders
- Closed
- resulted from
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QT3DS-3598 Show shader compilation errors in the editor
- Closed